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Akaggy and she'll thank you for the help and this will pop. Like every single boss in the game, if you're having too many issues with the boss, simply come back later with better equipment. You'll be chugging down the bandages to heal a lot, so make sure you bring a lot of healing items. I tried to stay away from the boss and mainly used a ranged weapon, as the boss was pretty dangerous in close range fighting. They at least helped in distracting the boss for a little bit. I found it helped some to bring two of my combat crew members with me, even though they died pretty fast. This boss can take a lot of damage, and dish it out as well. You'll basically do next to no damage to the boss with lower level gear. While this quest can be very early in the game, it's not advisable to try it until you have around tier 4 equipment. Then after she'll give you the quest to help test out the Shockhopper MK I by fighting it. You'll be able to find these in the space encounters in the game, which are found by traveling to the little squiggly purple circling lines on the galaxy map, attacking hostile ships, and even from the friendly ships you can visit. Then another sidequest in the line to gather 10 Salvaged Power Couplings, basically a sidequest to show you how to gather the parts you'll need to build new and better mech suit pieces. She'll first have you do a sidequest where you learn to pilot the game's mech suits. Her sidequests will not become available until you get your ship fixed during the main quest. You'll get this quest in the Outpost, from the Penguin Dr. Shock and awe: weve been on front line for years, say women, as Royal Marines open up commando course to all Women have been allowed to apply for close combat roles in the Royal Marines for the first time, the Ministry of Defence (MoD) has announced, as veterans say the idea of a front line in modern combat is outdated.
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